![]() ![]() Grim Dawn isn’t far behind in popularity, it’s ‘popular’ enough. It’s a different audience to the online-focused ARPG’s (which ironically seem to be mostly played solo anyway…), and I’m glad for it. The content can be explored in many ways and characters can be ‘done,’ time to start anew. Elden Ring was reduced by 30 per cent during the Winter Sale. The title charted at No.2 once more having made a return to the rankings in the week before Christmas thanks to its first ever price cut on the platform. The list of best-selling games on Steam for the past week has been revealed, and unsurprisingly, From Software's massively anticipated Elden Ring topped the charts, while Destiny 2 's. So I like Grim Dawn because it’s a game all to itself, which can be extended with mods as we please. FromSoftwares latest RPG romp Elden Ring was once again the second most successful title on Steam last week. The game is bloated, unnecessarily complex, relies on the 3rd party market and is not new player friendly.Īgain, I would not want Crate to focus development on these ideas. I think they’re making a mistake by not making PoE 2 separate to PoE 1, but that’s just me. The features PoE is adding don’t seem to create any real long term interest, because the player numbers continually drop down to <5k after a couple of weeks of season, there’s no permanent growth. ![]() The open world action-RPG is posting unprecedented numbers for a Souls -like. That tells me again their model is like adding new activities to the carnival that hits town every few months and people turn up to see if they’re fun and then don’t come back. FromSoftware’s Elden Ring has been out for less than a day, and it’s already taken over Twitch and Steam. PoE is interesting in that people continue to log on every three months and play for a week or two (look at how much steam charts spike and then completely die with the patches). 2 minutes read Elden Ring Loses Almost 90 Of Its Concurrent Players On Steam Elden Ring took the world by storm when it was released, and despite already being almost 3 months old, the hype surrounding it has not slowed down. I don’t think I’d want Crate designing Grim Dawn around that model. I’m amazed it still has people play it, the same thing with minor tweaks to the slot machine chances or some numbers here and there every few months. Do runs → collect rewards → do runs again. D3 is not really an ARPG any more anyway, it’s an arcade mulitplayer brawler. ![]()
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